Changelog
What each release brought, in a paragraph.
1.7.0 2026-10-11
The office has been redrawn, and it is lit. Daylight comes in through the windows, furniture looks like furniture, rooms stand behind solid, glass or low partitions and are dressed like rooms somebody works in, and each project's room can have a colour of its own; there are eleven styles to choose from, with Light and Room colours beside them. Sub-agents read as juniors: a size smaller than their lead, cross-legged on the floor with a laptop and a Junior chip, and a lead whose crew is still working stays at its desk. A git worktree is a bench inside its repository's room, not a room of its own. Go to session — one button, or O — brings the window a session is already running in to the front, and the panel's transcript reads like a document, with tables, code you can copy and each tool call folded to one line. A Look button and a Settings button are in the header. A floor where nothing is moving is not redrawn, and a DeckHQ window pinned to the Windows taskbar keeps DeckHQ's icon.
1.6.2 2026-10-06
Subagents now have first names, with a small junior mark (Marta·jr), and keep their names and numbers when DeckHQ restarts. Names stay next to the people they belong to, even in a crowded office. A project whose sessions are all waiting on you shrinks to a small room, and your office is only as wide as its sofas, so the rooms get the space.
1.6.1 2026-09-24
A patch for what the first real floor showed. Working subagents were drawn beside a waiting parent in your office; they now sit at the desks in their project room. On a busy floor, names and room plate lines no longer vanish, and the building fills your window instead of leaving dark bands. Subagents in worktrees form one crew, "at desk" counts only the sessions at desks, a subagent keeps its name, and a finished session stays still.
1.6.0 2026-09-24
Studio is complete, from an idea to tracked work. Plan, hire a role, and move its cards across a six-column board, from the keyboard if you like. A role hands its work back in a file you accept or bounce; each card shows the tokens and time it spent; a regular pass flags drift; and a card over its budget is blocked. The robots sit — at desks, on sofas, cross-legged with laptops. The board fits any window, the floor fills the window again, and Linux screenshots are now checked too.
1.5.0 2026-09-19
Studio can hire. Ask for a role and DeckHQ makes it a workspace of its own, writes it a brief, and starts a real session there — and it says plainly what it will not do. Sessions and worktrees are matched by the folder they are in rather than by how the folder is spelt, so a Windows path that has two names is recognised either way. The website and the README describe the product and nothing else: the planning documents have moved to a private repository.
1.4.0 2026-09-17
DeckHQ opens as an app, and one line installs it on a machine with no Node — or a file you download and run. Every agent is a robot that walks in, sits, types and leaves. The floor is a drawn interior, and Look chooses its material, its colour and how big the people are. Seating holds: the same session returns to the same chair. A session running three or more sub-agents grows a crew around its desk, cabled to it. Counters read tokens, not dollars. Every room carries a plate. A resume chain is one agent rather than six. Six hundred names. Studio keeps a store and writes a plan; hiring has not landed. And a pass over the architecture.
1.3.0 2026-09-04
The panel became a review surface: what the agent said, rendered as markdown, what changed on disk, and three weighted actions. Replies stream in as they are written, and a permission prompt raised in the terminal can be answered — Allow or Deny — from the panel; both were run live against Claude Code on 4 September 2026. The floor is generated from the people on it rather than the repositories on disk: a room exists because somebody is in it. Every agent arrives with a face, a name and a rarity — most are common, about one in a hundred legendary. A queue strip sits under the header, Tab swaps the floor for the same queue as a table, and notifications reach a closed tab. An append-only event ledger records what the floor did; deckhq stats, the day's postcard and a weekly Wrapped all read it, computed on the machine and sent nowhere. DeckHQ installs as a Claude Code plugin, ships a VS Code extension, and prints both a status line and a terminal deck. Three floor themes are free; the Supporter pack adds more themes and avatars and takes nothing away. The Codex adapter is verified against real Codex sessions; Gemini CLI and OpenCode remain unverified. Node 18 or newer, zero dependencies, CI green on Linux, macOS and Windows.
Every change, release by release, is in the full changelog on GitHub.